Gamification Framework for Programming Course in Higher Education

نویسندگان

چکیده

This paper presents a gamification framework for higher education, especially programming language courses to increase user motivation, pleasure and satisfaction so that learning objectives can be achieved. Although student lecturer pleasure, tend compared conventional techniques, is not panacea. The success of its application depends on the skill in choosing game mechanic give sense playing process more interesting way. technique done by dividing class into two parts where one uses method results will evaluated through assessment before using after method. this adds existing activities, namely adding field baseline analysis, materials tools used gamification, previous papers from three activities have been discussed detail. obtained turned out outcomes average 15 25 better than techniques.

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ژورنال

عنوان ژورنال: JGGAG (Journal of Games, Game Art, and Gamification)

سال: 2021

ISSN: ['2548-480X']

DOI: https://doi.org/10.21512/jggag.v5i2.7479